Playing Speed Games

Most of those people who need to play games at lightning speed will first consider ways they can do it as fast as possible. They do so with the reasoning that by getting it out of the way quickly, it will be less drawn out and more exciting.

fast game model car racingOf course this is not always the case, but it does not stop people looking for rapid game play options to help them to get to the end of the game in as short a space of time as they possibly can. There are problems associated with this course of action, of course and they should be highlighted so people are aware. Then it is up to them whether they take the advice that is there for them or not as they choose.

Why Do People Play Fast Games?

There is probably a scientific and maybe even medical reason why people play very quickly, depending on the setup of the game being conducive to fast play of course. But as this is not a medical or scientific website in any shape or form, I'll just look at the more obvious pointers that the average lay person will understand.

Basically, what strikes the casual observer in a fast played game is the rapid surge of thrill and excitement that the players experience as the play rushes past. This can only be attributed to the rise in stress levels that bring euphoria as the mind is forced to lock in on the speed of the action and increase its spatial awareness to all the factors that are happening while processing this barrage of information.

The result is a heady mix of natural euphoric chemical release in the brain brought about by the rise in stress and deeply focused concentration and the need to use all the information that is being rapid fired into the brain to win the game. All this can only happen at the expense of a more relaxed and enjoyable flip side of the game that others would experience when they play slowly.

All Over Too Soon?

Playing a game quickly is almost always followed by an equally rapid rise in excitement once the strategy or plan used to complete it is fully done. This is an unfortunate fact of life, because when you restrict a person's enjoyment through leisure for a period of time, it assumes there is scarcity of fun and enters what is known as depression mode.

The mental state is slowed down to compensate and the player takes their energy from its store of game memory, which is how the fun is lost. If the period of leisure starvation is prolonged, the person may reduce their level of enjoyment to further preserve its reserves of energy.

As soon as you re-introduce normal play, the person will greedily engage as much of it as it can. It does this in preparation for what it assumes will be a future period of enforced fun starvation.

So you see it is far better to play games more slowly and gradually, so that you can more easily maintain your enjoyment factor once you reach your target, which is winning the game of course!